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Discussion in 'Warhammer Age of Sigmar' started by pwarbi, Feb 21, 2017.
You can never know but you got to try
More companies should takr the charge and go for a higher reward
Yes of course, but they need to be assured that they would succeed first.
Well, you know what they say, "people who don't make mistakes, never learn anything!"
I think the risks are worth it and the codemasters should definitely proceed with the job.
That saying has a lot of meaning indeed
It surely does.
I don't think there is a way of making sure the game is a success, other than crossing their fingers and hoping for the best.
I guess it is better that would learn and grow along the way, and it is probably more true than ever that you cannot predict these sorts of turn outs and how things may go, but then again there is a lot of money behind it.
Nah, I think you can be able to gauge if there is a particular demand or interest by interacting with the fans of the game.
If there is demand then it's required
Coming up with nnew stuff isthe only reason why I keep. Coming back. So yes, I think it is a change for the better.
New interesting material will bring more players to the game, for sure.
That actually makes sense. Making sure you keep in touch with your fans will definitely help you improve the game.
I totally agree with you. Change is not always bad.
Yeah, and also, if the sales start to decrease then that is a sign that the game is losing popularity.
Sometimes companies will keep making updates for profit
That is a good point.
Yes, or the Marketing team is not doing a good enough job.