JimGoodman
Member
I've just played my first ever couple of table top games with AoS and had a great time. I'm curious what veteran players thing about rolling for the initiative at the end of each turn. It seems to give and advantage to shooty or magic heavy armies as going first in melee isn't a huge advantage but having two rounds of shooting or magic in a row can have a massive impact on the game. I'm sure this has been discussed already here but I'd like to hear some thoughts. By the way feel free to tell me an idiot for thinking this, like I said I'm totally new.