Warhammer 40,000: Space Marine 2 Gameplay Overview Trailer
The dev team at Saber Interactive has released a new gameplay trailer and has posted important updates that will be forthcoming in the game release. Here are the Space Marine II trailer and the post notes that accompany it.
Play as Lieutenant Titus and Fight the Tyranids in All-Out Galactic Warfare of Space Marine
Continue the story of legendary Ultramarine Lieutenant Demetrian Titus a hundred years after the events of Warhammer 40,000: Space Marine and fight the endless Tyranid swarms to defend the Imperium. Unleash Titus’ superhuman skill and wide-ranging arsenal solo, or with up to two friends playing as Titus’ battle-brothers Chairon and Gadriel in seamless drop-in/drop-out co-op.
Customize Your Space Marines and Loadouts in Player-Versus-Environment and Player-Versus-Player
Battle as one of six playable classes (Tactical, Assault, Vanguard, Bulwark, Sniper, and Heavy) in “Operations” (player-versus-environment) and “Eternal War” (player-versus-player) modes, and make them your own with Warhammer 40,000: Space Marine II’s deep customization system for armor and weapons.
In “Operations” mode, use Armory Data and experience earned on the battlefield to upgrade each class with up to 25 perks to shape your playstyle. Armory Data will also let you level up your weapons with each new mission to unlock more powerful variants and unique cosmetics. The armor and weapon cosmetics earned in “Operations” will even be available for your “Eternal War” matches, though your perks and weapon upgrades will remain exclusive to the player-versus-environment experience for balancing purposes.
More Missions, Enemies, and Weapons Coming in Free Updates
Following the game’s launch on September 9, Warhammer 40,000: Space Marine II will add new “Operations” missions, player-versus-player maps, enemies, and weapons to fight them with through regular free content updates for all players. Additional cosmetics and Chapter heraldry will be released as part of the Season Pass, with no microtransactions or in-game cash shop involving premium currency.