Warhammer 40k: Kill Teams of the Imperium
Honestly, when one hears terms like “Kill Teams of the Imperium”, all sorts of morbid ideas rush to the mind. One such idea would be elite squads sent to eliminate ant-imperium critics and supporters. This week, the Emperor gets a new edition and its loaded with nothing less than kill teams.
As usual, the Warhammer Community blog brags the content in a timely post.
A new edition of Kill Team has breached the perimeter, carrying a cargo of refreshed rules for the slickest and most involved edition yet. There will be 33 Classified kill teams ready to play at launch, and the rules will be available free right here on Warhammer Community.
The vast and bellicose Imperium has its share of Kill Teams ready to muster – and that’s before we even get started on the Space Marines – presenting a solution for every imaginable problem, so long as that solution is the Emperor’s wrath manifest.
Warhammer Gets a New Edition of Kill Teams
According to the post, the new edition affords each faction its own set of rules, equipment, and ploys, giving each a unique identity and playstyle. An in-depth analysis of some of the Imperial Kill Teams forms a mini-guide for those buying at launch. There are also details on the tools they’ll be equipped with.
In addition, there have been some changes in this edition, such as new names, skills, and weapons. Here is the detailed blog summary.
The Veteran Guardsmen return to Kill Team with gas masks on, bayonets fixed – and a new name. The Death Korps of Krieg are unquestioningly loyal, and will hustle into the meat grinder of combat with no thought for their own safety. Unaugmented humans are comparatively weak in a galaxy full of terrors, so the Death Korps generally have a lot of bodies in the killzone.
You can purchase Kill Teams’ new edition on the Games Workshop stores or Warhammer stores worldwide.