Warhammer 40K: Darktide -Best Guns Part 2
If you have not yet read the first part of the article in Darktide- 10 Best Guns, go ahead and read it first. Recommended.
Kantrael MG XII Infantry Lasgun: This Lasgun is known for its high power and large capacity of ammunition. This rifle can shoot 60 to 120 shots before it needs to be reloaded. The large magazine combined with its slower rate of fire makes this a must-have for any Emperor.
With its Deadly Accurate blessing, the gun can eliminate large threats quickly since it causes a 70–100 percent increase in damage in weak point hits. Its large weakness on the back of the Beast of Nurgle makes it an ideal enemy for testing your damage.
Lawbringer Mk VI Combat Shotgun: Easily cut down Crushers, Bulwarks, and Plague Ogryns with a semi-automatic shotgun that combines high damage with special ammunition. This gun drops even the heaviest enemies in a matter of seconds.
Designed for melee-oriented classes, it is an excellent companion to have in conjunction with a fast melee weapon and works well against raging nuisances such as Ragers. Its high stagger makes it a very powerful weapon against nuisances like Ragers.
Agripinaa Mk IX Headhunter Autogun: It is a powerful weapon capable of creating a huge amount of damage when used by the right Zealot. It does not have a fully automatic function like standard autoguns, but that shouldn’t discourage you from using one. The Agripina Mk IX packs a big punch and has a lot of blessings to choose from, such as the Falter blessing.
A good accuracy rate enables you to continuously stun a target with high health with this blessing if you hit weak points. It works wonders on Maulers and the Beast of Nurgle.
Columnus Mk V Infantry Autogun: There is no doubt that this gun can take down large hordes of enemies with its excellent rate of fire. The blessings of Fire Frenzy and Speedload make it dangerous up close, where most Zealots end up fighting. This makes it a perfect weapon for this faction.
If a close-range kill is achieved, Fire Frenzy grants seven to ten percent increased damage for three and a half seconds. Speedload, on the other hand, grants a seven to ten percent increase in reload speed for two and a half seconds.