Games Workshop has paid out over $20 million in dividends to shareholders on revenues earned from June to August. The corporation reported higher sales of gaming products and licenses.
According to speculations from various media, the launch of a new edition may be the source of the growth spike. In the six months leading up to the release of Warhammer 40k 10th edition, Games Workshop has doubled its licensing revenue compared to the same period last year.
In a statement issued on September 15, Games Workshop announced that revenue and profits from June through August 27 were “above expectations” and that shareholders would receive $20 million. A healthy growth across all channels has driven the firm’s profit before tax to around $70 million.
According to the firm, licensing revenue, excluding costs or taxes, has doubled since the same time last year, at $7.5 million. This could be due to new projects being approved.
Such projects may include movies like Games Workshop and Amazon Studios projects. The Warhammer TV series is set to star Henry Cavil who recently quit The Withcher, and is known for The Man of Steel.
In addition, Games Workshop has recently posted two job openings. The first one is for a videogame licensing manager who would monitor all partnership agreements. While the other is for a brand assurance representative to ensure licensed animations and games adhere to the lore and setting.
All this indicates that Games Workshop is expanding quickly. New licenses and partnerships mean increased revenue. Since the studio does not highlight the exact source of its income, the opinions are all over, trying to justify the impressive performance.
Games Workshop’s total dividend payouts this year are $2.42 per share, compared with $1.49 a year ago. That’s a huge increase, especially considering it was already the best dividend payout in years in 22/23. Investors are happy and that means more business.