A new teaser from the Warhammer Age of Sigmar: Realms of Ruins highlighted an improved map editor and an advanced Army Kivery customization unit.
With the map editor, players can create their own multiplayer maps. Besides the map editor, players can use the Army Livery feature to customize colors and palettes for their factions using paints from the GW Citadel collection.
Featuring a character-driven, cinematic campaign, as well as cross-platform multiplayer matches against both human and automated opponents, the game also features comprehensive 1v1 and 2v2 campaigns.
In addition, the game features Eternal Conquest, an experience where players traverse procedurally generated wildlands to reach a final enemy. They can also share the seeds for these worlds with their friends, allowing them to test their skills in unique battlegrounds
Furthermore, in the game, players can build dioramas based on snapshots of the battle for Ghur. They can share the snapshots with Army Livery visual units, allowing them to adjust individual animation frames to achieve the desired effect.
A spokesperson from the team said:
“can create spellbinding dioramas to share with the community, posing characters in curated and shareable snapshots of the battle for Ghur.
“Adjust individual frames of animation to get every detail just right, and display customized units from Army Livery for that extra personalized touch. Players can tweak visual settings to their liking, then take the perfect image to share with the world,”
Various editions of Warhammer Age of Sigmar: Realms of Ruin are scheduled to launch on PC via Steam and Epic Games Store, PS5, and Xbox Series X|S on November 17, 2023.
In other news, as a result of “healthy growth” across all channels, Games Workshop, which makes tabletop games such as Warhammer, said trading for the three months to Aug. 27 exceeded its own expectations. The company has been experiencing sales growth since the first quarter of this year.