This game is on the revival shooter trend, complete with labyrinthine levels, keys and secrets to collect, and more guns than one person can hold at the same time. What makes it unique, however, is that it’s also a licensed title.
Here is a simple introduction for those who are new to the 40K universe and a more complex one for those who are familiar with it. You play Malum Caedo, a space marine assigned to investigate an unknown power source on the planet Graia.
There isn’t much of a story here, except that the player needs to go down the planet in order to regain the demon technology.
Warhammer 40k: Boltgun combines an old-school first-person shooter with a sci-fi fantasy universe. You play as a space marine Sternguard, a decorated elite who doesn’t speak much and works for the Imperial Inquisition. Graia’s battlefield and levels are accessed by killing Chaos heretics and daemons. You are guided by a little Servo-Skull, which provides commentary on the environment and points out room exits when necessary
However, Boltgun’s combat is the game’s strongest feature. Both guns and melee work well together. The boltgun is an iconic weapon that will be found at an altar. The overkill of firing it at a group of nurglings will never grow old.
Quite a few enemies are killed almost instantly by the bolter. Of course, you have a whole fleet of weapons in your arsenal. These include vengeance launchers, meltaguns, plasma guns, and plasma cannons.
Another important task is choosing the right weapons for the job. The strength level of each weapon is different, and the toughness level of every enemy is different as well. Choose the weapon with the highest strength level to cause the most damage to the enemy.
All guns have their strength level clearly stated, and a symbol next to the enemy’s health bar indicates whether they are effective against them. When used correctly, all of the weapons feel powerful. It should be noted, however, that there is no weapon wheel, so you’re either forced to scroll with your mouse or hit the number keys, which are imprecise during combat.